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#region MIT License
/*
 * Copyright (c) 2005-2008 Jonathan Mark Porter. http://physics2d.googlepages.com/
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights to
 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
 * the Software, and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
 * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
 * PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 */

#endregion


#if UseDouble
using Scalar = System.Double;
#else
using Scalar = System.Single;
#endif
using System;
using System.Collections.Generic;

using AdvanceMath;

namespace Physics2DDotNet
{
    public sealed class FluidInfo
    {
        Vector2D centroid;
        Scalar area;
        Vector2D dragCenter;
        Scalar dragArea;

        public FluidInfo(Vector2D dragCenter,
                         Scalar dragArea,
                         Vector2D centroid,
                         Scalar area)
        {
            this.centroid = centroid;
            this.area = area;
            this.dragCenter = dragCenter;
            this.dragArea = dragArea;
        }

        public Vector2D Centroid
        {
            get { return centroid; }
        }
        public Scalar Area
        {
            get { return area; }
        }
        public Vector2D DragCenter
        {
            get { return dragCenter; }
        }
        public Scalar DragArea
        {
            get { return dragArea; }
        }
    }

    public sealed class DragInfo
    {
        Vector2D dragCenter;
        Scalar dragArea;
       
        public DragInfo(Vector2D dragCenter, Scalar dragArea)
        {
            this.dragCenter = dragCenter;
            this.dragArea = dragArea;
        }
        /// <summary>
        /// (In Body Coordinates)
        /// </summary>
        public Vector2D DragCenter
        {
            get { return dragCenter; }
        }
        public Scalar DragArea
        {
            get { return dragArea; }
        }
    }
}