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#region Using directives
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using System.Reflection;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Resources;
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using System.Resources;
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using System.Globalization;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Windows;
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using System.Windows;
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using System.Runtime.InteropServices;
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#endregion
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// General Information about an assembly is controlled through the following 
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// General Information about an assembly is controlled through the following 
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// set of attributes. Change these attribute values to modify the information
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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// associated with an assembly.
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[assembly: AssemblyTitle("AvalonDock")]
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[assembly: AssemblyTitle("AvalonDock")]
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[assembly: AssemblyDescription("WPF docking library")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyCompany("Adolfo Marinucci")]
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[assembly: AssemblyProduct("AvalonDock")]
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[assembly: AssemblyProduct("AvalonDock")]
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[assembly: AssemblyCopyright("Copyright @ Adolfo Marinucci 2007-2009")]
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[assembly: AssemblyCopyright("Copyright © Adolfo Marinucci 2010")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible 
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// to COM components.  If you need to access a type in this assembly from 
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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[assembly: ComVisible(false)]
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//In order to begin building localizable applications, set 
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//In order to begin building localizable applications, set 
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//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
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//inside a <PropertyGroup>.  For example, if you are using US english
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//inside a <PropertyGroup>.  For example, if you are using US english
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//the line below to match the UICulture setting in the project file.
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//the line below to match the UICulture setting in the project file.
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
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// Specifies the location in which theme dictionaries are stored for types in an assembly.
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[assembly: ThemeInfo(
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[assembly: ThemeInfo(
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    // Specifies the location of system theme-specific resource dictionaries for this project.
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    ResourceDictionaryLocation.SourceAssembly, //where theme specific resource dictionaries are located
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    // The default setting in this project is "None" since this default project does not
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    // include these user-defined theme files:
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    //(used if a resource is not found in the page, 
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    //     Themes\Aero.NormalColor.xaml
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    // or application resource dictionaries)
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    //     Themes\Classic.xaml
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    //     Themes\Luna.Homestead.xaml
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    ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
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    //     Themes\Luna.Metallic.xaml
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    //     Themes\Luna.NormalColor.xaml
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    //(used if a resource is not found in the page, 
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    //     Themes\Royale.NormalColor.xaml
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    // app, or any theme specific resource dictionaries)
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    ResourceDictionaryLocation.SourceAssembly,
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)]
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    // Specifies the location of the system non-theme specific resource dictionary:
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    //     Themes\generic.xaml
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    ResourceDictionaryLocation.SourceAssembly)]
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// Version information for an assembly consists of the following four values:
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// Version information for an assembly consists of the following four values:
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//
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//
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//      Major Version
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//      Major Version
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//      Minor Version 
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//      Minor Version 
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//      Build Number
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//      Build Number
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//      Revision
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//      Revision
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//
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//
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// You can specify all the values or you can default the Revision and Build Numbers 
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// You can specify all the values or you can default the Build and Revision Numbers 
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.2.2691")]
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[assembly: AssemblyVersion("1.3.3400")]
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[assembly: AssemblyFileVersion("1.3.3400")]
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