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#region MIT License
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/*
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 * Copyright (c) 2005-2008 Jonathan Mark Porter. http://physics2d.googlepages.com/
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights to
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 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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 * the Software, and to permit persons to whom the Software is furnished to do so,
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 * subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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 * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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 * PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 */
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#endregion
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#if UseDouble
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using Scalar = System.Double;
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#else
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using Scalar = System.Single;
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#endif
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using System;
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using System.Collections.Generic;
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using AdvanceMath;
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namespace Physics2DDotNet
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{
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    public sealed class FluidInfo
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    {
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        Vector2D centroid;
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        Scalar area;
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        Vector2D dragCenter;
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        Scalar dragArea;
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        public FluidInfo(Vector2D dragCenter,
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                         Scalar dragArea,
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                         Vector2D centroid,
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                         Scalar area)
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        {
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            this.centroid = centroid;
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            this.area = area;
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            this.dragCenter = dragCenter;
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            this.dragArea = dragArea;
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        }
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        public Vector2D Centroid
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        {
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            get { return centroid; }
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        }
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        public Scalar Area
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        {
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            get { return area; }
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        }
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        public Vector2D DragCenter
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        {
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            get { return dragCenter; }
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        }
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        public Scalar DragArea
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        {
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            get { return dragArea; }
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        }
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    }
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    public sealed class DragInfo
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    {
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        Vector2D dragCenter;
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        Scalar dragArea;
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        public DragInfo(Vector2D dragCenter, Scalar dragArea)
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        {
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            this.dragCenter = dragCenter;
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            this.dragArea = dragArea;
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        }
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        /// <summary>
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        /// (In Body Coordinates)
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        /// </summary>
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        public Vector2D DragCenter
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        {
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            get { return dragCenter; }
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        }
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        public Scalar DragArea
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        {
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            get { return dragArea; }
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        }
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    }
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}